.. _AutoFrameRange: Auto Frame Range ----------------- You can set Blender to automatically set its frame range in real time, depending on the context / settings. It works on *Action, NLA and Sequencer Strips*. .. image:: /static/AutoFrameRangePopover.webp Options +++++++++ Mode ~~~~~ **Action** - Automatically sets frame range to the action's frame range. **NLA** - Automatically set frame range to the start and end of the NLA Strip. **Sequence** - Automatically set frame range to the start and end of the Sequencer Strip. | Settings / Keyframe (Action Only) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ **Settings** - This setting uses the action's manual frame range if enabled, and fallback to the first and last keyframe if manual frame range is disabled. **Keyframe** - This setting ignores manual frame range and always set the frame range base on the first and last keyframes. | Only Selected ~~~~~~~~~~~~~~~~ Only sets frame range to selected objects / strips, or else, it will apply to the first and last frame of everything in the scene. ----------- Examples +++++++++++ Actions ~~~~~~~~~~~~ Case example of the Auto Frame Range usage in Actions mode. .. video:: /static/AutoFrameRangeSelectedObject.webm :width: 600 :autoplay: :loop: :nocontrols: :muted: NLA Strip ~~~~~~~~~~~~ Case example of the Auto Frame Range usage in NLA mode. .. video:: /static/AutoFrameRangeNLA.webm :width: 600 :autoplay: :loop: :nocontrols: :muted: Sequencer Strip ~~~~~~~~~~~~~~~~ Case example of the Auto Frame Range usage in Sequencer mode. .. video:: /static/AutoFrameRangeSequencer.webm :width: 600 :autoplay: :loop: :nocontrols: :muted: .. note:: In *Selected Sequencer* mode, you need to move the clip to update the frame range. Merely selecting the strip will not trigger the update.