Controller Driver Panel

This Panel Shows the List of Driver you have created, each Controller Driver Item Stores information about Driven Targets, which is presented and listed in Driven Target Panel

../../_images/DriverPanel.webp

List Item

Refer to Controller List Item

Load Driver

Load Selected Object as Controller Driver into the Controller Driver List

../../_images/LoadController.webp

Name

will be the constraint name of the Action Constraint to be created, this name will be use by the addon to identify the correct constraint if the addon need to modify the constraint

Transform

This is the transform channel that wll be use to control the target

While you can choose any channel, which include location, rotation and scale, it is advice to use location as it works best and straight forward

While you can use rotation with this addon, but it has more potential for bugs and blender’s action constraint have some limitation on rotation where you are limit to -180 degrees to 180 degrees

This Transform Channel is the same Transform Channel in the Action Constraint Options

Space

This is the target space that wll be use to control the target, this addon only manages Local and World Space

Warning

Rotation Transform Channel with Local Space only works if the controller is a bone, or a Object with parent

If it is an Object and have no parent, it will simply not work

If is a Bone, it does not require a parent

Controller Properties

Shows the Properties of this Controller Items

../../_images/ControllerProperties.webp

Name

will be the constraint name of the Action Constraint to be created, this name will be use by the addon to identify the correct constraint if the addon need to modify the constraint

Next / Previous Key (Jump Key)

This will move your Controller to the next or previous Key you set

Controller Value / Slider

This is the transform channel that controls the driven targets, this is only available if your target space is in Local Mode, it is not available in World Mode

Constraint Settings

The targeted constraint will use this value when you use the update constraint operator, this is also updated when you run any operator that updates the constraint such as Set Driven Key

  • Influence

  • Transform Channel

  • Target Space

  • Object Action

  • Driver Object

  • Bone Name

Controller Driver Object

This is a Constraint Settings, it is also used for set driven key to create the relavant keyframes

Bone Name

This is a Constraint Settings, it is also used for set driven key to create the relavant keyframes

Update Constraint

This will go through all the driven targets and update their Constraint Settings

This Operator will create action constraint if not already exist, it also creates relavant actions automatically if none is assigned yet

Keyframes

This Subpanel will list available keyframes for you to jump to or delete the key

../../_images/KeyframeList.webp

Set Value

Set the Value of keyframes in this frame to the new value you give it

Jump To

Set the Controller Object to the value in the keyframes

Remove

Remove this Keyframe